GetObjectTypes

Since v1.3.0

Description

GetObjectTypes returns a list of all strict PHP types for a given PHP object. The list is ordered with the most specific match first.

Public Interface

GetObjectTypes has the following public interface:

// GetObjectTypes lives in this namespace
namespace GanbaroDigital\MissingBits\TypeInspectors;

class GetObjectTypes
{
    /**
     * get a full list of an objects's inheritence hierarchy and other types
     * that it can satisfy
     *
     * @param  object $item
     *         the item to examine
     * @return string[]
     *         the object's list of types
     */
    public function getObjectTypes($item);

    /**
     * get a full list of an objects's inheritence hierarchy and other types
     * that it can satisfy
     *
     * @param  object $item
     *         the item to examine
     * @return string[]
     *         the object's list of types
     */
    public static function from($item);
}

Methods

Method Use
GetObjectTypes::getObjectTypes() object
GetObjectTypes::from() static

Class Contract

Here is the contract for this class:

GanbaroDigital\MissingBits\TypeInspectors\GetObjectTypes
 [x] Can instantiate
 [x] Can use as object
 [x] Can call statically
 [x] Can call as function
 [x] Can get interface names
 [x] Detects invokeable objects
 [x] Detects stringy objects
 [x] Returns empty array for non objects

Class contracts are built from this class's unit tests.

Future releases of this class will not break this contract.

Future releases of this class may add to this contract. New additions may include:

  • clarifying existing behaviour (e.g. stricter contract around input or return types)
  • add new behaviours (e.g. extra trait methods)

When you use this class, you can only rely on the behaviours documented by this contract.

If you:

  • find other ways to use this class,
  • or depend on behaviours that are not covered by a unit test,
  • or depend on undocumented internal states of this class,

... your code may not work in the future.

Notes

None at this time.